
The developer is trying to blame a Pizza delivery employee that he has made the prisoner Brickster escape from prison in some way. The reason is not given in any way, including text or cutscenes introduced at the beginning of the game. And this has created a little ambiguity in the hearts of people. But then, that feeling disappeared while I was really looking into the reason, mainly, what is LEGO Island 2 trying to bring about? Its introduction is not really relevant and affects the gameplay too much. Although you will have to go through a lot of places to find the escapee. He is still trying to take revenge, and this will cause chaos in the city, even affecting the lives of innocent people. So, how can he be found? The system presents puzzles, and solving them is also the way to tackle the problem. But instead of understanding it as riddles, I think they are minigames, with the aim of increasing the entertainment and taking players roaming all over the lovely island. However, on a small side, there will also be lurking dangers that players need to face, including pirates, mummies, and Brickster bosses. Then, it will be more like the role-playing genre because you can avoid or choose to fight against evil.