
The “Snake” game was developed for the Game Boy Advance (GBA) using the SNAKE game engine, programmed in the C programming language with the DEVKITADV development kit. It is a clone of the classic “Snake” game and was created to explore various aspects of GBA programming, including mode 4 display, double buffering, and keyboard input. It was developed by Ryoga, also known as jduranmaster, in the final hours of 2015. However, the game does not include any sound.